Barbies: Redressing 107

I really like Barbie Fashionista 107’s silver hair and side cut, but what I do not like is that her outfit is peak chud. Luckily some new clothes arrived in the mail today and going with the theme ‘if you can’t be fashionable, be bold’ I did a switch. Results varied photo wise, but in person she’s now a desk display barbie until the next turn over instead of in the box of shame.

Picture of Barbie Fashionista 107 in her original outfit
This had to go
Picture of Barbie Fashionista 107 in a new tie dye outfit and baseball cap
She looks nice in person but I am physically unable to get a photo where she doesn’t look like some sort of evil gremlin
Barbie Fashionista 107's original clothes, discarded
Begone

Grim Tales: Color of Fright Session 1

This session was aborted early on account of migraine (unrelated, existing medical issue) so it may be a little coloured in review by the pain/nausea I was going through.

So I mentioned previously that game technology was going to start leaping ahead and it has but I’m not sure I like how it has. Instead of a single room view I now have to swish back and forth to look around which is hard to remember to do and has glitched out on me at least once. Also the ‘repair the item!’ mechanic is still ongoing, this time with added ‘unlock the features in the hidden object section before you can click the hidden objects!’ which made me fussy but again, I was in a lot of pain.

The art’s really nice, as usual. And I like seeing the protagonist puzzle out the crime.

As for the motive of the villain in this, if he talked like this before he was put away I’m surprised he lasted that long before they tried to find him professional help.

I dig that this is a reunion episode game with… Brandon Gray absent with a ‘see you some other time!’ note.

But John Gray’s here and he IS in peril.

Screencapture of Grim Tales: Color of Fright of John Gray toasting the family and looking unsettling
Hi, John Gray. I’m using my psychic powers to sense you’re about to have a really sucky evening as usual.
Screencapture of Grim Tales: Color of Fright of John Gray and his wife in a pit. As wolves.
Here we go, back in the pit/dungeon where he deserves.

Grim Tales: The Vengeance Session 3 (final)

The bonus chapter! I was wondering what it would address and guessed sort of right that it would be the family story of the Maxwells and the sudden appearance of the magic amulet near the end of the original game.

I undid MANY deaths and uh, may have prevented an entire life. Yet somehow the guy’s son still happened? I don’t know. Time wimey travel.

The important thing is that a bunch of zombies only SORT of looked like they were going to eat me and I saw a minotaur that actually looked like part cow part man.

Screencapture of Grim Tales: The Vengeance of a minotaur statue
Those are the proportions of a bull, my friend. Also deeply unsettling

Grim Tales: The Vengeance Sessions 1 and 2

So! Now I’m back in chronological order and I’m on The Vengeance! The plot is my nephew who is not Brandon Gray (DESPITE A PHOTO) but James MCGRAY ( who is… part of the same family! Also I am somehow also a Gray, despite my sister Luisa marrying John Gray?) has murdered (so they say) his sister Elizabeth.

Also there’s a third branch of the family now, the Maxwells. So let that be clear, this family bush is the Grays, McGrays, and the Maxwells. No O’Maxwells yet. I shouldn’t be so harsh, I actually name things like I was built to do the opposite. Hurling boulders at glass houses.

Screencapture from Grim Tales: The Vengeance of a doll that unusual to the series does not look evil at all
Pleasantly surprised that this doll doesn’t have razor sharp teeth and chitter for my blood
Screencapture from Grim Tales: The Vengeance which shows Luisa, John, and Brandon Gray except this game is about James and Elizabeth McGray which is a bit confusing
See? This is NOT James. This is Brandon. Or does everyone’s parents look like Luisa?
Screencapture from Grim Tales: The Vengeance of evil ferrets guarding a door
These were actually used for a decent character backstory moment which is more than most evil ferrets are used for.

 

 

Most important: This was a fun game. It wasn’t as all out ‘constant creep out moments’ as Bloody Mary but definitely was a ghost story unlike The Stone Queen which was a straight adventure story.

The scenery art is really good and the hidden object sections are looking excellent. Genuinely fun to see how they’re put together. I especially liked Elizabeth McGray’s character design too.

We finally get it confirmed that the protagonist’s deal is that she’s psychometric and not only that, kind of famous for it! Which is cool. She’s certainly done enough interesting things.

The end of this game with Elizabeth manifesting alive was very satisfying. I look forward to playing the bonus chapter soon.

We’re in 2014 now, gamewise? So game tech is gonna start leaping forward pretty soon. Unfortunately there’s that one game that just straight up got zapped from existence so I won’t be able to play that one.

I was so relieved when I found what I was actually going to be shooting from my crossbow to stop the dogs. I wasn’t really signing up to impale puppies.

Nubia: Real One

Nubia: Real One, written by L.L. McKinney, art by Robyn Smith.

I saw this advertised on twitter with some character design art and a ‘It’s Wonder Woman’s twin sister Nubia in high school!’ and I bought it and read it immediately.

Well! I think that about sums it up, really. Saw it, wanted it, read it, loved it. The character designs were great, the story drew me in, and it hit a lot of intense emotional beats. I was supposed to be saving money, but no regrets.

Grim Tales: The Stone Queen Session 3

Finished the game + Bonus chapter.

In the last bit capitalism has led to mystical elemental creatures you must defeat in various ways to get at their precious precious power cores. Petals. They were petals. I really liked the design of the ice wolf and I totally did not snap a screenshot of that, sorry. But a wolf made of crystal ice is pretty.

I DID get a screen capture of the last one but first let’s talk about how this game was mostly an adventure game and not a horror game like the others I’ve played in the series at all (and the one that followed it, Bloody Mary, which as I’ve said I played out of order by accident).

So you know. Adventure! Magic! Love!

AND THEN THERE WAS THIS THING.

Screen capture from Grim Tales: The Stone Queen of a mechanic child's doll that for some reason has horrific pointed teeth
JESUS CHRIST NO

I had to wind it up to make… to make that jaw open and the teeth were QUITE THE SURPRISE and the eyes sure as hell weren’t looking at me before. The thing in its mouth is a motorcycle amulet which opened a locker that had been closed since the start of the game. I assume the doll ate the previous owner holy crap.

Okay so the final elemental beast was fire! Specifically a phoenix! And the phoenix had a DELICIOUS surprise inside! The horrifically calcified body of the villain!

Screen capture from Grim Tales: The Stone Queen of a phoenix hovering just off a cliff
I did not know what magic awaited within its glowing form
Screen capture from Grim Tales: The Stone Queen of a man turned into a stone statue falling into the ocean below
I just kind of watch this happen. I assume with popcorn.
Screen capture from Grim Tales: The Stone Queen of a beautiful sunset with text reflecting on the death of the game's villain
A job well done, I say. Well that’s it for all the problems in this game!

 

Oh also with great delight I got to say the words ‘I have upgraded my goblin’.

So the bonus chapter wasn’t as easy to infer the use of tools as the main game and it turned out a lot of my frustration joke guesses were… what I was supposed to use! Huh. The hammer was VERY useful. And in a surprise twist, ice turned out to be the answer, not fire.

So the plot for the bonus chapter is as Brandon Gray (my nephew, son of John Gray off in a dungeon somewhere and Luisa my sister probably horrifically cursed somehow right now) embraced his true love, her EVIL BROTHER came and kidnapped her and Brandon was all ‘we have to save her! I guess you can help!’ and then I never see him again.

Not even at the end of the game after I’ve saved everyone.

RIP Brandon Gray, your bloodline was fucking cursed.

Grim Tales: The Stone Queen Session 2

‘Well I guess I’ll just log on for a bit and do a few things while I screw around’ I said before hyperfocusing for fifty minutes and neglecting all the people I had previously been speaking to. Augh.

It’s sort of disappointing how this one hits the sweet spot of not exactly easy but engaging puzzles that keep me going from moment to moment that’s pretty much not there in Bloody Mary which I played out of order by accident. I felt like I didn’t know wtf I was meant to do for most of Bloody Mary, even though I loved the visuals.

Anyway, this is a fantasy love story too!

I may have had a little too much ‘what will WORK’ on this little molerat goblin who wanted to be warmed up that at some point after trying fire failed, I pulled a scalpel on him.

‘That won’t do anything’

YES IT WILL. Just not what you want it to do.

Anyway the true monster isn’t the woman turning a town to stone, it’s capitalism. As always.

Still not done. But probably soon.

I’m intrigued by the (human) servant who lives in the water tower with an evil clown claw machine and I’m hoping that gets elaborated on before the end of the game. I forgot to take a screencap before the cave in.

Hetty Wainthropp Investigates: Widdershins

In which Hetty learns a very valuable lesson about paying attention to what’s going on.

Otherwise, I was denied someone being burnt in a wickerman. The end mystery turned out to make a lot of sense but as I’ve noticed with this series so far, the end result is rarely any sort of clear ‘punishment’.

Also elder abuse is bad. And Robert’s grief was pretty darn well written/acted which was a nice bit to this episode.